There are multiple implementations of the graphics rendering pipeline for the 2D canvas. These different implementations have different performance characteristics. Turning on this flag allows canvas 2D contexts to switch between these implementations on the fly based on how the canvas is used in order to increase performance. For example, going from an implementation that uses the GPU to one that doesn't.
Kuna utekelezaji mwingi wa picha zinazongojea kuwasilishwa kwa mkusanyiko wa 2D. Utekelezaji huu tofauti una sifa tofauti za utekelezaji. Kuwasha bendera hii kutaruhusu miktadha ya mkusanyiko wa 2D ili ubadilishe utekelezaji huu upendavyo unaposafiri kulingana na jinsi mkusanyiko unavyotumika ili kuongeza utendaji. Kwa mfano, kutoka kwenye utekelezaji unaotumia GPU hadi utekelezaji usiotumia GPU.